﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace PlayerScannerCore
{
    public interface IShield : IItem
    {
        int DefenseBonus { get; set; }
        int EvasionBonus { get; set; }
        int Defense { get; set; }
        int Evasion { get; set; }
        int EquippableBy { get; set; }
        int LevelRequirement { get; set; }
        int Efr { get; set; }
        int Eic { get; set; }
        int Eth { get; set; }
        int Edk { get; set; }
        int Elt { get; set; }
    }
}
